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Settings window

The settings window is where you configure everything. Open it with any of:
  • Left-click the minimap button.
  • /Volvox (or /Volvox settings / /Volvox config) in chat.
  • Right-click the minimap button → Settings.
A sidebar keeps the window organized. Choose LootRoute for gathering, routes, nodes, recovery, profession options, and per-character statistics. The other categories contain interface preferences and optional extras; ordinary gathering does not require them. The optional systems page contains the Built-in Combat Rotation selector. Automatic loads the current class/spec built-in rotation and uses a lightweight class rotation when that spec has no dedicated profile. Disabled turns off automated combat casts. Turning off Fight When Attacked also suppresses the built-in rotation. See Settings for a tour of the LootRoute pages. Changes take effect immediately — there is no save or apply button — and are remembered per character.

Minimap button

A round Volvox button sits next to the minimap. Hold the left mouse button to drag it; LootRoute remembers where you leave it, even if that location makes sense only to you.
  • Left-click — open or close the settings window.
  • Right-click — quick menu:

Chat commands

Status bar

Turn on Show LootRoute Status (LootRoute → General tab) to show a small translucent bar on screen:
It shows, left to right: the bot’s current activity, the loaded route, the navigation mode, and whether a node is currently targeted. Drag it anywhere with the left mouse button. See the status reference for what each activity code means. The route Start button uses the same on/off state as Enable LootRoute and the minimap menu. Changing any one of those controls updates the button and settings checkbox immediately, and starting from the button follows the same route behavior as starting from settings.

Chat messages

Everything LootRoute reports appears in chat as a structured activity line:
The level tells you how important the line is, while the category and event identify what LootRoute was doing. At the default Info level, LootRoute keeps the full activity story: selecting and gathering nodes, entering and leaving combat, using automatic consumables, skipping problem nodes, and recovering after death. Warning, Error, and Success lines color the message text to match their level badge. Info and Debug message text stays white so long diagnostic lines remain easy to read. Debug adds the event sequence, timing, and full diagnostic context. When the same condition repeats quickly, LootRoute prints the first occurrence and then a counted summary instead of silently dropping updates or printing one line every tick. Your chat window gets evidence, not confetti. During node-detection troubleshooting, Debug reports whether candidates were outside the object scan range, filtered by the object limit, unavailable to the object manager, rejected by node settings, unreachable, or selected. Combat diagnostics also show why an attacker was accepted or rejected and whether facing was applied. Choose LootRoute → General → Logging → Minimum Log Level to control how much appears in chat: