Using a route
Pick it
Choose a route from the Route dropdown. If the list is empty it shows No routes found — record one below or install a shared route.
Recording your own route
Name it
On the Active Route page under Create Route, type a unique name into New Route Name and press Enter. Optionally fill in the visible route details and adjust Waypoint Radius.
Record
Click Start Recording. Chat confirms:
Recording route '<name>'. Press F5 or Add Waypoint.Fly the loop you want LootRoute to follow, pressing F5 (or clicking Add Waypoint (F5)) at each point along the way. Add more waypoints around turns unless you want the route to resemble modern art.Editing a loaded route
- Save Current Position as Waypoint — appends where you’re standing to the selected route.
- Save Current Route — saves the loaded route back to disk.
- Clear Current Route — unloads the route.
Route names
Route names must be unique. If a name cannot be used, LootRoute explains why in chat; Blacklist and Whitelist are reserved for the position-list tools.Sharing routes
The Route dropdown tooltip shows the active route folder under your WGG Script Location. To share a route, copy its.json file. To install one, place the file in that folder and open the Route dropdown to refresh the list.
The same folder also holds LootRoute’s position lists. They never appear in the Route dropdown; leave them in place when copying routes.
Blacklists and whitelists
Three tools keep LootRoute away from bad spots:| Tool | Where | What it does |
|---|---|---|
| Add Position to Blacklist | Active Route page | Never gather within the Blacklist Radius of where you’re standing — good for spots that always cause trouble |
| Add Position to Whitelist | Active Route page | Allow gathering within the Whitelist Radius of where you’re standing, overriding position-based skip zones |
| Blacklist Current Node GUID | Nodes page | Permanently skip one exact node — useful for a single bugged node |
